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Flatlander

← Return to Flatlander

Devlog

  • Whoops
    February 18, 2021 by JanbluTheDerg
    So turns out I messed up the pause menu when I switched the programming style so henceforth I will uhh, Have to start changing the old levers far earlier than anticipated... Continue reading
  • Flatlander 0.5: The levelling
    February 07, 2021 by JanbluTheDerg#update, #0.5, #Flatland, #Flatlander, #2d, #puzzle
    So finally I have released version 0.5 Based on previous versions of the game one might expect one more level, one more mechanic, nothing more. Not this time! Here we have not one, but two new levels!... Continue reading
  • Important change to the coding of Flatlander
    February 05, 2021 by JanbluTheDerg#programming, #Godot, #code
    For levels 1-9 (9 to be released with 10), Flatlander was coded in a very specific way. The entire space you were playing with would get deleted when you switch to a different space, and the new space... Continue reading
  • Version 0.4!
    January 27, 2021 by JanbluTheDerg#0.4, #update, #puzzle, #minor update
    In this version of the game we have some new things! Level 8! Technically, a new level 7 has been designed and the old one is now level 8. The portals and new box detector are introduced here in a sim... Continue reading
  • New update!
    January 20, 2021 by JanbluTheDerg#0.3, #update
    Here are some of the new things brought with this update: A special zone that stops you from switching between heights A new detector for boxes, this one stays on A portal ! So far it only works for... Continue reading
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