You've got some free time around lunch, why not relax from work to play Dragot's Bane?

Dragot's Bane is a unique bullet heaven game designed to help employees contribute to cleaning up the workspace. Assorted trash/clutter falls on the desk and has a direct connection to the game, and affects player scores. A helpful HUD convey some of this information. Employees can organise this trash into two bins and select permanent effects when they empty the bins, compacting the trash into a cube.

Keep going until Dragot's health goes down.


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Controls:

WASD - Move Dragot

Mouse point-and-click - interact with clutter

esc/tab/p - pause

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Made for the Go Godot Jam 4

Made using Godot 4

Lacking features:

- Points shop: The idea was to have a points shop to have some consistency between gameplay sessions

- Time limit: There was going to be a time limit

- Effect notices: There was going to be a way to convey which gameplay effects were active and how much they were affecting the game. Also a way to show how strong each effect will be.

- Final boss: There was going to be a final boss, an end to this game.

- Balancing: This was meant to be balanced. Currently... I don't know lmao

- Performance: The performance leaves something to be desired. Both in terms of 3D physics and in terms of the 2D game

- Lore

- Gwaphics - This can't be helped due to the compatibility renderer, but there are some things (like the office walls) that lack textures.

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Credit's for stuff I didn't make:

Godot Gamejam template: https://github.com/bitbrain/godot-gamejam

Music by GuilhermeBernardes from Pixabay ('Lone Wolf' and 'Caves of Dawn')

Download

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Click download now to get access to the following files:

Office Break Linux.zip 39 MB
Office Break Mac.zip 69 MB
Office Break Windows.zip 38 MB

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